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| 1 | +use snk_grid::{ |
| 2 | + color::Color, |
| 3 | + direction::{Direction, add_direction, sub_direction}, |
| 4 | + grid::{Grid, iter_rectangle_fill}, |
| 5 | + point::Point, |
| 6 | +}; |
| 7 | +use std::collections::HashMap; |
| 8 | + |
| 9 | +const DOT_BLOCKS: &'static str = "·░▒▓█"; |
| 10 | + |
| 11 | +fn get_dot_block(color: Color) -> char { |
| 12 | + DOT_BLOCKS.chars().skip(color as usize).next().unwrap() |
| 13 | +} |
| 14 | + |
| 15 | +pub fn render_world( |
| 16 | + grid: &Grid<Color>, |
| 17 | + snake_head_to_tail: &[Point], |
| 18 | + poi_opt: Option<HashMap<Point, char>>, |
| 19 | +) -> String { |
| 20 | + let mut out: String = String::new(); |
| 21 | + for y in 0..grid.height { |
| 22 | + for x in 0..grid.width { |
| 23 | + let p = Point { |
| 24 | + x: x as i8, |
| 25 | + y: y as i8, |
| 26 | + }; |
| 27 | + |
| 28 | + let char: char = if let Some(c) = poi_opt.as_ref().and_then(|poi| poi.get(&p)) { |
| 29 | + *c |
| 30 | + } else if let Some(i) = snake_head_to_tail.iter().position(|s| p.eq(s)) { |
| 31 | + if i == 0 { |
| 32 | + '@' |
| 33 | + } else { |
| 34 | + let p0 = snake_head_to_tail[i - 1]; |
| 35 | + let dir0 = sub_direction(p0, p); |
| 36 | + |
| 37 | + let dir1 = snake_head_to_tail |
| 38 | + .get(i + 1) |
| 39 | + .map(|p1| sub_direction(*p1, p)) |
| 40 | + .unwrap_or(dir0.get_opposite()); |
| 41 | + |
| 42 | + match (dir0, dir1) { |
| 43 | + (Direction::DOWN, Direction::UP) | (Direction::UP, Direction::DOWN) => '│', |
| 44 | + (Direction::LEFT, Direction::RIGHT) |
| 45 | + | (Direction::RIGHT, Direction::LEFT) => '─', |
| 46 | + (Direction::LEFT, Direction::DOWN) | (Direction::DOWN, Direction::LEFT) => { |
| 47 | + '┘' |
| 48 | + } |
| 49 | + (Direction::RIGHT, Direction::DOWN) |
| 50 | + | (Direction::DOWN, Direction::RIGHT) => '└', |
| 51 | + (Direction::RIGHT, Direction::UP) | (Direction::UP, Direction::RIGHT) => { |
| 52 | + '┌' |
| 53 | + } |
| 54 | + (Direction::LEFT, Direction::UP) | (Direction::UP, Direction::LEFT) => '┐', |
| 55 | + _ => panic!("Invalid path {:?} {:?}", dir0, dir1), |
| 56 | + } |
| 57 | + } |
| 58 | + } else { |
| 59 | + get_dot_block(grid.get_color(p)) |
| 60 | + }; |
| 61 | + |
| 62 | + out.push(char); |
| 63 | + } |
| 64 | + out.push('\n'); |
| 65 | + } |
| 66 | + |
| 67 | + out.pop(); |
| 68 | + out |
| 69 | +} |
| 70 | + |
| 71 | +pub fn read_world(w: &str) -> (Grid<Color>, Vec<Point>, HashMap<Point, char>) { |
| 72 | + let w = normalize_world(w); |
| 73 | + let lines = w |
| 74 | + .split('\n') |
| 75 | + .map(|line| line.trim_ascii().chars().collect::<Vec<_>>()) |
| 76 | + .filter(|line| !line.is_empty()) |
| 77 | + .collect::<Vec<_>>(); |
| 78 | + |
| 79 | + let width = lines[0].len() as i8; |
| 80 | + let height = lines.len() as i8; |
| 81 | + let mut grid = Grid::<Color>::create_with_default(width, height); |
| 82 | + |
| 83 | + let mut poi = HashMap::new(); |
| 84 | + |
| 85 | + let mut links = Vec::<(Point, Point)>::new(); |
| 86 | + let mut head = None; |
| 87 | + for p in iter_rectangle_fill(width, height) { |
| 88 | + let char = lines[p.y as usize][p.x as usize]; |
| 89 | + |
| 90 | + if let Some(color) = DOT_BLOCKS |
| 91 | + .chars() |
| 92 | + .position(|c| c == char) |
| 93 | + .and_then(|i| match i { |
| 94 | + 0 => Some(Color::Empty), |
| 95 | + 1 => Some(Color::Color1), |
| 96 | + 2 => Some(Color::Color2), |
| 97 | + 3 => Some(Color::Color3), |
| 98 | + 4 => Some(Color::Color4), |
| 99 | + _ => None, |
| 100 | + }) |
| 101 | + { |
| 102 | + grid.set(p, color) |
| 103 | + } else if let Some((l1, l2)) = match char { |
| 104 | + '┌' => Some((Direction::DOWN, Direction::RIGHT)), |
| 105 | + '└' => Some((Direction::UP, Direction::RIGHT)), |
| 106 | + '┐' => Some((Direction::DOWN, Direction::LEFT)), |
| 107 | + '┘' => Some((Direction::UP, Direction::LEFT)), |
| 108 | + '─' => Some((Direction::RIGHT, Direction::LEFT)), |
| 109 | + '│' => Some((Direction::UP, Direction::DOWN)), |
| 110 | + _ => None, |
| 111 | + } { |
| 112 | + links.push((p, add_direction(p, l1))); |
| 113 | + links.push((p, add_direction(p, l2))); |
| 114 | + } else if char == '@' { |
| 115 | + head = Some(p); |
| 116 | + } else { |
| 117 | + poi.insert(p, char); |
| 118 | + } |
| 119 | + } |
| 120 | + |
| 121 | + let path = head |
| 122 | + .map(|head| { |
| 123 | + let mut path = Vec::new(); |
| 124 | + |
| 125 | + let mut p = head; |
| 126 | + |
| 127 | + path.push(p); |
| 128 | + |
| 129 | + loop { |
| 130 | + let Some((p1, p2)) = links |
| 131 | + .extract_if(.., move |(p1, p2)| *p1 == p || *p2 == p) |
| 132 | + .next() |
| 133 | + else { |
| 134 | + break; |
| 135 | + }; |
| 136 | + |
| 137 | + if head != p { |
| 138 | + path.push(p); |
| 139 | + } |
| 140 | + p = if p1 == p { p2 } else { p1 }; |
| 141 | + |
| 142 | + links.retain(|(pa, pb)| !((*pa == p1 && *pb == p2) || (*pb == p1 && *pa == p2))); |
| 143 | + } |
| 144 | + |
| 145 | + path |
| 146 | + }) |
| 147 | + .unwrap_or_default(); |
| 148 | + |
| 149 | + (grid, path, poi) |
| 150 | +} |
| 151 | + |
| 152 | +fn normalize_world(w: &str) -> String { |
| 153 | + w.split('\n') |
| 154 | + .map(|line| line.trim_ascii()) |
| 155 | + .filter(|line| !line.is_empty()) |
| 156 | + .collect::<Vec<_>>() |
| 157 | + .join("\n") |
| 158 | +} |
| 159 | +pub fn assert_world_equal(actual: &str, expected: &str) -> () { |
| 160 | + let actual = normalize_world(actual); |
| 161 | + let expected = normalize_world(expected); |
| 162 | + |
| 163 | + if actual.ne(&expected) { |
| 164 | + panic!("\nexpected:\n{expected}\ngot:\n{actual}") |
| 165 | + } |
| 166 | +} |
| 167 | + |
| 168 | +#[test] |
| 169 | +fn it_should_render_world() { |
| 170 | + let mut grid = Grid::<Color>::create_with_default(12, 4); |
| 171 | + grid.set(Point { x: 2, y: 1 }, Color::Color1); |
| 172 | + grid.set(Point { x: 4, y: 1 }, Color::Color2); |
| 173 | + grid.set(Point { x: 6, y: 1 }, Color::Color3); |
| 174 | + grid.set(Point { x: 8, y: 1 }, Color::Color4); |
| 175 | + assert_world_equal( |
| 176 | + render_world( |
| 177 | + &grid, |
| 178 | + &[], |
| 179 | + Some(HashMap::from([(Point { x: 8, y: 2 }, '9')])), |
| 180 | + ) |
| 181 | + .as_str(), |
| 182 | + r#" |
| 183 | + ············ |
| 184 | + ··░·▒·▓·█··· |
| 185 | + ········9··· |
| 186 | + ············"#, |
| 187 | + ); |
| 188 | +} |
| 189 | + |
| 190 | +#[test] |
| 191 | +fn it_should_read_render_world() { |
| 192 | + let g = r#" |
| 193 | + ············ |
| 194 | + ··░·▒·▓·█··· |
| 195 | + ········▓··· |
| 196 | + ············"#; |
| 197 | + let (grid, path, poi) = read_world(g); |
| 198 | + assert_world_equal(render_world(&grid, &path, Some(poi)).as_str(), g); |
| 199 | +} |
| 200 | + |
| 201 | +#[test] |
| 202 | +fn it_should_render_snake() { |
| 203 | + let grid = Grid::<Color>::create_with_default(12, 5); |
| 204 | + |
| 205 | + let path = [ |
| 206 | + Point { x: 2, y: 0 }, |
| 207 | + Point { x: 3, y: 0 }, |
| 208 | + Point { x: 4, y: 0 }, |
| 209 | + Point { x: 5, y: 0 }, |
| 210 | + Point { x: 6, y: 0 }, |
| 211 | + Point { x: 6, y: 1 }, |
| 212 | + Point { x: 6, y: 2 }, |
| 213 | + Point { x: 6, y: 3 }, |
| 214 | + Point { x: 5, y: 3 }, |
| 215 | + Point { x: 4, y: 3 }, |
| 216 | + Point { x: 3, y: 3 }, |
| 217 | + Point { x: 2, y: 3 }, |
| 218 | + Point { x: 1, y: 3 }, |
| 219 | + Point { x: 0, y: 3 }, |
| 220 | + Point { x: 0, y: 2 }, |
| 221 | + Point { x: 0, y: 1 }, |
| 222 | + Point { x: 1, y: 1 }, |
| 223 | + Point { x: 2, y: 1 }, |
| 224 | + Point { x: 2, y: 2 }, |
| 225 | + Point { x: 3, y: 2 }, |
| 226 | + ]; |
| 227 | + |
| 228 | + assert_world_equal( |
| 229 | + render_world(&grid, &path, None).as_str(), |
| 230 | + r#" |
| 231 | + ··@───┐····· |
| 232 | + ┌─┐···│····· |
| 233 | + │·└─··│····· |
| 234 | + └─────┘····· |
| 235 | + ············"#, |
| 236 | + ); |
| 237 | +} |
| 238 | + |
| 239 | +#[test] |
| 240 | +fn it_should_read_render_snake() { |
| 241 | + let g = r#" |
| 242 | + ··@───┐····· |
| 243 | + ┌─┐···│····· |
| 244 | + │·└─··│····· |
| 245 | + └─────┘····· |
| 246 | + ············"#; |
| 247 | + let (grid, path, poi) = read_world(g); |
| 248 | + |
| 249 | + assert_world_equal(render_world(&grid, &path, Some(poi)).as_str(), g); |
| 250 | +} |
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