@@ -106,7 +106,7 @@ TEST_F(PolyscopeTest, FloatingRenderImageTest) {
106106 polyscope::pickAtScreenCoords (glm::vec2 (0.3 , 0.8 ));
107107
108108 // add a slice plane
109- polyscope::addSceneSlicePlane ();
109+ polyscope::addSlicePlane ();
110110 polyscope::show (3 );
111111 polyscope::pickAtScreenCoords (glm::vec2 (0.3 , 0.8 ));
112112 polyscope::removeLastSceneSlicePlane ();
@@ -120,7 +120,7 @@ TEST_F(PolyscopeTest, FloatingRenderImageTest) {
120120 polyscope::pickAtScreenCoords (glm::vec2 (0.3 , 0.8 ));
121121
122122 // add a slice plane
123- polyscope::addSceneSlicePlane ();
123+ polyscope::addSlicePlane ();
124124 polyscope::show (3 );
125125 polyscope::pickAtScreenCoords (glm::vec2 (0.3 , 0.8 ));
126126 polyscope::removeLastSceneSlicePlane ();
@@ -135,7 +135,7 @@ TEST_F(PolyscopeTest, FloatingRenderImageTest) {
135135 polyscope::pickAtScreenCoords (glm::vec2 (0.3 , 0.8 ));
136136
137137 // add a slice plane
138- polyscope::addSceneSlicePlane ();
138+ polyscope::addSlicePlane ();
139139 polyscope::show (3 );
140140 polyscope::pickAtScreenCoords (glm::vec2 (0.3 , 0.8 ));
141141 polyscope::removeLastSceneSlicePlane ();
@@ -149,7 +149,7 @@ TEST_F(PolyscopeTest, FloatingRenderImageTest) {
149149 polyscope::pickAtScreenCoords (glm::vec2 (0.3 , 0.8 ));
150150
151151 // add a slice plane
152- polyscope::addSceneSlicePlane ();
152+ polyscope::addSlicePlane ();
153153 polyscope::show (3 );
154154 polyscope::pickAtScreenCoords (glm::vec2 (0.3 , 0.8 ));
155155 polyscope::removeLastSceneSlicePlane ();
@@ -164,7 +164,7 @@ TEST_F(PolyscopeTest, FloatingRenderImageTest) {
164164 polyscope::pickAtScreenCoords (glm::vec2 (0.3 , 0.8 ));
165165
166166 // add a slice plane
167- polyscope::addSceneSlicePlane ();
167+ polyscope::addSlicePlane ();
168168 polyscope::show (3 );
169169 polyscope::pickAtScreenCoords (glm::vec2 (0.3 , 0.8 ));
170170 polyscope::removeLastSceneSlicePlane ();
@@ -178,7 +178,7 @@ TEST_F(PolyscopeTest, FloatingRenderImageTest) {
178178 polyscope::pickAtScreenCoords (glm::vec2 (0.3 , 0.8 ));
179179
180180 // add a slice plane
181- polyscope::addSceneSlicePlane ();
181+ polyscope::addSlicePlane ();
182182 polyscope::show (3 );
183183 polyscope::pickAtScreenCoords (glm::vec2 (0.3 , 0.8 ));
184184 polyscope::removeLastSceneSlicePlane ();
@@ -194,7 +194,7 @@ TEST_F(PolyscopeTest, FloatingRenderImageTest) {
194194 polyscope::pickAtScreenCoords (glm::vec2 (0.3 , 0.8 ));
195195
196196 // add a slice plane
197- polyscope::addSceneSlicePlane ();
197+ polyscope::addSlicePlane ();
198198 polyscope::show (3 );
199199 polyscope::pickAtScreenCoords (glm::vec2 (0.3 , 0.8 ));
200200 polyscope::removeLastSceneSlicePlane ();
@@ -209,7 +209,7 @@ TEST_F(PolyscopeTest, FloatingRenderImageTest) {
209209 polyscope::pickAtScreenCoords (glm::vec2 (0.3 , 0.8 ));
210210
211211 // add a slice plane
212- polyscope::addSceneSlicePlane ();
212+ polyscope::addSlicePlane ();
213213 polyscope::show (3 );
214214 polyscope::pickAtScreenCoords (glm::vec2 (0.3 , 0.8 ));
215215 polyscope::removeLastSceneSlicePlane ();
@@ -226,7 +226,7 @@ TEST_F(PolyscopeTest, FloatingRenderImageTest) {
226226 polyscope::pickAtScreenCoords (glm::vec2 (0.3 , 0.8 ));
227227
228228 // add a slice plane
229- polyscope::addSceneSlicePlane ();
229+ polyscope::addSlicePlane ();
230230 polyscope::show (3 );
231231 polyscope::pickAtScreenCoords (glm::vec2 (0.3 , 0.8 ));
232232
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