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2 changes: 2 additions & 0 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -355,6 +355,8 @@ and a powerful UI. [[source]](https://github.com/ZeroK-RTS/Zero-K) **Engine: [Sp

- **[Veloren](https://www.veloren.net/)** - multiplayer voxel RPG written in Rust. [[source]](https://github.com/veloren/veloren)

- **[Legend of Elya](https://github.com/Scottcjn/legend-of-elya-n64)** - World's first LLM on Nintendo 64. 819K-parameter nano-GPT transformer running live inference on the MIPS R4300i at 60 tok/s. A Zelda-style dungeon crawler with AI NPCs on 1996 console hardware. [[source]](https://github.com/Scottcjn/legend-of-elya-n64) **SDK: [libdragon](https://github.com/DragonMinded/libdragon)**

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The description for this entry is a bit longer and more promotional compared to others in the list.

To maintain consistency across the README, consider shortening it and using a more neutral tone similar to other entries.

For example:
"Zelda-style dungeon crawler for Nintendo 64 featuring AI NPCs powered by a nano-GPT model."

This would improve readability and keep formatting consistent.


### *[Diablo](https://en.wikipedia.org/wiki/Diablo_(series)) Re-Implementations*

- **Abyss Engine** - Clean-room reimplementation of [Diablo 2](https://en.wikipedia.org/wiki/Diablo_II), written in C. [[source]](https://github.com/AbyssEngine/AbyssEngine)
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