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Pull requests: scp-fs2open/fs2open.github.com
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Shadow Overhaul
cleanup
A modification or rewrite of code to make it more understandable or easier to maintain.
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
graphics
A feature or issue related to graphics (2d and 3d)
opengl
Features and Issues related to OpenGL
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7529
opened Jun 16, 2026 by
BMagnu
Member
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Allow trail particles to be parented to their spawner
cleanup
A modification or rewrite of code to make it more understandable or easier to maintain.
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
particles
An item related to the particle system
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7528
opened Jun 14, 2026 by
BMagnu
Member
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clear ship registry after mission
fix
A fix for bugs, not-a-bugs, and/or regressions.
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7523
opened Jun 13, 2026 by
Goober5000
Contributor
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use std::exchange in move ctors/assignment operators
cleanup
A modification or rewrite of code to make it more understandable or easier to maintain.
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7520
opened Jun 12, 2026 by
Goober5000
Contributor
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several fixes to move semantics
cleanup
A modification or rewrite of code to make it more understandable or easier to maintain.
fix
A fix for bugs, not-a-bugs, and/or regressions.
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7519
opened Jun 12, 2026 by
Goober5000
Contributor
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add a Reorder Ships and Wings editor to FRED
feature
A totally new sort of functionality
fred
A feature or issue related to the FReespace EDitor (FRED)
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7515
opened Jun 11, 2026 by
Goober5000
Contributor
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Add flag to limit particles during animation to a direction
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
particles
An item related to the particle system
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7511
opened Jun 8, 2026 by
BMagnu
Member
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Add render path to dispatch Particles as Decals
particles
An item related to the particle system
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7507
opened Jun 7, 2026 by
BMagnu
Member
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Add particles on death of particles
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
particles
An item related to the particle system
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7504
opened Jun 6, 2026 by
BMagnu
Member
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Restructure resolve_parse_flags into table-driven core + wrapper
refactor
A cleanup/restructure of a feature for speed, simplicity, and/or maintainability
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7503
opened Jun 6, 2026 by
Goober5000
Contributor
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Support Android TTS
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7497
opened Jun 4, 2026 by
Shivansps
Contributor
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Support GLES in internal shaders
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7489
opened May 31, 2026 by
Shivansps
Contributor
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Convert CSG/PLR fixed ship/weapon arrays to SCP_vector
refactor
A cleanup/restructure of a feature for speed, simplicity, and/or maintainability
Requested by Active Mod
A feature request that has been requested by a mod that is actively in development.
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
Gamma by Shader
cleanup
A modification or rewrite of code to make it more understandable or easier to maintain.
graphics
A feature or issue related to graphics (2d and 3d)
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7484
opened May 28, 2026 by
BMagnu
Member
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refactor split_str_once
cleanup
A modification or rewrite of code to make it more understandable or easier to maintain.
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
refactor
A cleanup/restructure of a feature for speed, simplicity, and/or maintainability
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7483
opened May 28, 2026 by
Goober5000
Contributor
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QtFRED support dds files in the image picker
fix
A fix for bugs, not-a-bugs, and/or regressions.
qtfred
A feature or issue related to qtFred.
#7472
opened May 19, 2026 by
MjnMixael
Contributor
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refactor CJumpNode to use SCP_vector
refactor
A cleanup/restructure of a feature for speed, simplicity, and/or maintainability
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7432
opened May 7, 2026 by
Goober5000
Contributor
•
Draft
Remove redundant m_pos from CJumpNode; add GetRadius() accessor
cleanup
A modification or rewrite of code to make it more understandable or easier to maintain.
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7431
opened May 7, 2026 by
Goober5000
Contributor
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fix campaign reset wiping player stats
fix
A fix for bugs, not-a-bugs, and/or regressions.
gameplay
A feature or issue that can significantly impact gameplay
Negate during warpout shockwaves jostling ships
cleanup
A modification or rewrite of code to make it more understandable or easier to maintain.
fix
A fix for bugs, not-a-bugs, and/or regressions.
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7372
opened Apr 11, 2026 by
LuytenFS
Contributor
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Fix standalone crash when client disconnects before mission loads
fix
A fix for bugs, not-a-bugs, and/or regressions.
multi
A feature or issue related to the multiplayer code.
Qtfred sexp tree refactor
qtfred
A feature or issue related to qtFred.
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
Weapon dot-to-target input
enhancement
A new feature or upgrade of an existing feature to add additional functionality.
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
Add Vulkan rendering backend
discussion
This issue has (or wants) a discussion
feature
A totally new sort of functionality
graphics
A feature or issue related to graphics (2d and 3d)
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
#7233
opened Feb 16, 2026 by
laanwj
Contributor
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port to SDL3
refactor
A cleanup/restructure of a feature for speed, simplicity, and/or maintainability
Waiting for Stable
Marks a pull request that is to be merged after the next stable release, due to a release cycle
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